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amayo/test/mob.test.ts

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import assert from "assert";
import {
computeMobStats,
getMobInstance,
MOB_DEFINITIONS,
} from "../src/game/mobs/mobData";
import { createOrUpdateMob } from "../src/game/mobs/admin";
async function main() {
console.log("Starting formal mob tests...");
// Test computeMobStats deterministic
const def = MOB_DEFINITIONS[0];
const s1 = computeMobStats(def, 1);
const s2 = computeMobStats(def, 2);
assert(s2.hp >= s1.hp, "HP should increase or stay with level");
console.log("computeMobStats OK");
// Test getMobInstance
const inst = getMobInstance(def.key, 3);
assert(inst !== null, "getMobInstance should return an instance");
assert(
typeof inst!.scaled.hp === "number",
"instance scaled.hp should be a number"
);
console.log("getMobInstance OK");
// Test createOrUpdateMob in no-db mode (should not throw)
try {
const r = await createOrUpdateMob({ ...def, key: "test.unit.mob" } as any);
assert(r && r.def, "createOrUpdateMob must return def");
console.log("createOrUpdateMob (no-db) OK");
} catch (e) {
console.warn(
"createOrUpdateMob test skipped (DB needed):",
(e as any)?.message ?? e
);
}
console.log("All formal mob tests passed");
}
main().catch((e) => {
console.error(e);
process.exit(1);
});