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amayo/src/commands/messages/game/mina.ts

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import type { CommandMessage } from '../../../core/types/commands';
import type Amayo from '../../../core/client';
import { runMinigame } from '../../../game/minigames/service';
import { getDefaultLevel, findBestToolKey, parseGameArgs, resolveGuildAreaWithFallback, resolveAreaByType, sendDisplayReply, fetchItemBasics, formatItemLabel } from './_helpers';
import { updateStats } from '../../../game/stats/service';
import { updateQuestProgress } from '../../../game/quests/service';
import { checkAchievements } from '../../../game/achievements/service';
import { buildDisplay, dividerBlock, textBlock } from '../../../core/lib/componentsV2';
const MINING_ACCENT = 0xC27C0E;
export const command: CommandMessage = {
name: 'mina',
type: 'message',
aliases: ['minar'],
cooldown: 5,
description: 'Ir a la mina (usa pico si está disponible) y obtener recompensas según el nivel.',
usage: 'mina [nivel] [toolKey] [area:clave] (ej: mina 2 tool.pickaxe.basic)',
run: async (message, args, _client: Amayo) => {
const userId = message.author.id;
const guildId = message.guild!.id;
const { levelArg, providedTool, areaOverride } = parseGameArgs(args);
const areaInfo = areaOverride
? await resolveGuildAreaWithFallback(guildId, areaOverride)
: await resolveAreaByType(guildId, 'MINE');
if (!areaInfo.area) {
if (areaOverride) {
await message.reply(`⚠️ No existe un área con key \`${areaOverride}\` para este servidor.`);
} else {
await message.reply('⚠️ No hay un área de tipo **MINE** configurada. Crea una con `!area-crear` o especifica `area:<key>`.');
}
return;
}
const { area, source } = areaInfo;
const globalNotice = source === 'global'
? ` Usando configuración global para \`${area.key}\`. Puedes crear \`gameArea\` tipo **MINE** para personalizarla en este servidor.`
: null;
const level = levelArg ?? await getDefaultLevel(userId, guildId, area.id);
const toolKey = providedTool ?? await findBestToolKey(userId, guildId, 'pickaxe');
try {
const result = await runMinigame(userId, guildId, area.key, level, { toolKey: toolKey ?? undefined });
const rewardKeys = result.rewards
.filter((r): r is { type: 'item'; itemKey: string; qty?: number } => r.type === 'item' && Boolean(r.itemKey))
.map((r) => r.itemKey!);
if (result.tool?.key) rewardKeys.push(result.tool.key);
const rewardItems = await fetchItemBasics(guildId, rewardKeys);
// Actualizar stats
await updateStats(userId, guildId, { minesCompleted: 1 });
// Actualizar progreso de misiones
await updateQuestProgress(userId, guildId, 'mine_count', 1);
// Verificar logros
const newAchievements = await checkAchievements(userId, guildId, 'mine_count');
const rewardLines = result.rewards.length
? result.rewards.map((r) => {
if (r.type === 'coins') return `• 🪙 +${r.amount}`;
const info = rewardItems.get(r.itemKey!);
const label = formatItemLabel(info ?? { key: r.itemKey!, name: null, icon: null });
return `${label} x${r.qty ?? 1}`;
}).join('\n')
: '• —';
const mobsLines = result.mobs.length
? result.mobs.map(m => `${m}`).join('\n')
: '• —';
const toolInfo = result.tool?.key
? `${formatItemLabel(rewardItems.get(result.tool.key) ?? { key: result.tool.key, name: null, icon: null }, { fallbackIcon: '🔧' })}${result.tool.broken ? ' (rota)' : ` (-${result.tool.durabilityDelta ?? 0} dur.)`}`
: '—';
const blocks = [textBlock('# ⛏️ Mina')];
if (globalNotice) {
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(globalNotice));
}
blocks.push(dividerBlock());
const areaScope = source === 'global' ? '🌐 Configuración global' : '📍 Configuración local';
blocks.push(textBlock(`**Área:** \`${area.key}\`${areaScope}\n**Nivel:** ${level}\n**Herramienta:** ${toolInfo}`));
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(`**Recompensas**\n${rewardLines}`));
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(`**Mobs**\n${mobsLines}`));
if (newAchievements.length > 0) {
blocks.push(dividerBlock({ divider: false, spacing: 2 }));
const achLines = newAchievements.map(ach => `✨ **${ach.name}** — ${ach.description}`).join('\n');
blocks.push(textBlock(`🏆 ¡Logro desbloqueado!\n${achLines}`));
}
const display = buildDisplay(MINING_ACCENT, blocks);
await sendDisplayReply(message, display);
} catch (e: any) {
await message.reply(`❌ No se pudo minar: ${e?.message ?? e}`);
}
}
};