feat: agregar barra de durabilidad y resumen de combate en comandos de mina, pelear y pescar; implementar comando para inspeccionar herramientas

This commit is contained in:
2025-10-09 00:12:56 -05:00
parent 44aad43df6
commit 1c086ec025
7 changed files with 393 additions and 50 deletions

View File

@@ -105,21 +105,52 @@ export const command: CommandMessage = {
const mobsLines = result.mobs.length
? result.mobs.map((m) => `${m}`).join("\n")
: "• —";
const durabilityBar = () => {
if (
!result.tool ||
result.tool.remaining == null ||
result.tool.max == null
)
return "";
const rem = Math.max(0, result.tool.remaining);
const max = Math.max(1, result.tool.max);
const ratio = rem / max;
const totalSegs = 10;
const filled = Math.round(ratio * totalSegs);
const bar = Array.from({ length: totalSegs })
.map((_, i) => (i < filled ? "█" : "░"))
.join("");
return `\nDurabilidad: [${bar}] ${rem}/${max}`;
};
const toolInfo = result.tool?.key
? `${formatItemLabel(
rewardItems.get(result.tool.key) ?? {
key: result.tool.key,
name: null,
icon: null,
},
{ fallbackIcon: "🔧" }
)}${
result.tool.broken
? " (rota)"
: ` (-${result.tool.durabilityDelta ?? 0} dur.)`
}`
? (() => {
const base = formatItemLabel(
rewardItems.get(result.tool.key) ?? {
key: result.tool.key,
name: null,
icon: null,
},
{ fallbackIcon: "🔧" }
);
if (result.tool.broken) {
return `${base} (agotada)${durabilityBar()}`;
}
if (result.tool.brokenInstance) {
return `${base} (se rompió una instancia, quedan ${result.tool.instancesRemaining}) (-${result.tool.durabilityDelta ?? 0} dur.)${durabilityBar()}`;
}
const multi = result.tool.instancesRemaining && result.tool.instancesRemaining > 1 ? ` (x${result.tool.instancesRemaining})` : "";
return `${base}${multi} (-${result.tool.durabilityDelta ?? 0} dur.)${durabilityBar()}`;
})()
: "—";
const combatSummary = (() => {
if (!result.combat) return null;
const c = result.combat;
return `**Combate**\n• Mobs: ${c.mobs.length} | Derrotados: ${c.mobsDefeated}/${result.mobs.length}\n• Daño hecho: ${c.totalDamageDealt} | Daño recibido: ${c.totalDamageTaken}`;
})();
const blocks = [textBlock("# ⛏️ Mina")];
if (globalNotice) {
@@ -141,6 +172,10 @@ export const command: CommandMessage = {
blocks.push(textBlock(`**Recompensas**\n${rewardLines}`));
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(`**Mobs**\n${mobsLines}`));
if (combatSummary) {
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(combatSummary));
}
// Añadir metadata del área (imagen/descripcion) si existe
const metaBlocks = buildAreaMetadataBlocks(area);

View File

@@ -115,20 +115,45 @@ export const command: CommandMessage = {
const mobsLines = result.mobs.length
? result.mobs.map((m) => `${m}`).join("\n")
: "• —";
const durabilityBar = () => {
if (
!result.tool ||
result.tool.remaining == null ||
result.tool.max == null
)
return "";
const rem = Math.max(0, result.tool.remaining);
const max = Math.max(1, result.tool.max);
const ratio = rem / max;
const totalSegs = 10;
const filled = Math.round(ratio * totalSegs);
const bar = Array.from({ length: totalSegs })
.map((_, i) => (i < filled ? "█" : "░"))
.join("");
return `\nDurabilidad: [${bar}] ${rem}/${max}`;
};
const toolInfo = result.tool?.key
? `${formatItemLabel(
rewardItems.get(result.tool.key) ?? {
key: result.tool.key,
name: null,
icon: null,
},
{ fallbackIcon: "🗡️" }
)}${
result.tool.broken
? " (rota)"
: ` (-${result.tool.durabilityDelta ?? 0} dur.)`
}`
? (() => {
const base = formatItemLabel(
rewardItems.get(result.tool.key) ?? {
key: result.tool.key,
name: null,
icon: null,
},
{ fallbackIcon: "🗡️" }
);
if (result.tool.broken) return `${base} (agotada)${durabilityBar()}`;
if (result.tool.brokenInstance)
return `${base} (se rompió una instancia, quedan ${result.tool.instancesRemaining}) (-${result.tool.durabilityDelta ?? 0} dur.)${durabilityBar()}`;
const multi = result.tool.instancesRemaining && result.tool.instancesRemaining > 1 ? ` (x${result.tool.instancesRemaining})` : "";
return `${base}${multi} (-${result.tool.durabilityDelta ?? 0} dur.)${durabilityBar()}`;
})()
: "—";
const combatSummary = (() => {
if (!result.combat) return null;
const c = result.combat;
return `**Combate**\n• Mobs: ${c.mobs.length} | Derrotados: ${c.mobsDefeated}/${result.mobs.length}\n• Daño hecho: ${c.totalDamageDealt} | Daño recibido: ${c.totalDamageTaken}`;
})();
const blocks = [textBlock("# ⚔️ Arena")];
@@ -151,6 +176,10 @@ export const command: CommandMessage = {
blocks.push(textBlock(`**Recompensas**\n${rewardLines}`));
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(`**Enemigos**\n${mobsLines}`));
if (combatSummary) {
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(combatSummary));
}
// Añadir metadata del área
const metaBlocks = buildAreaMetadataBlocks(area);

View File

@@ -101,20 +101,45 @@ export const command: CommandMessage = {
const mobsLines = result.mobs.length
? result.mobs.map((m) => `${m}`).join("\n")
: "• —";
const durabilityBar = () => {
if (
!result.tool ||
result.tool.remaining == null ||
result.tool.max == null
)
return "";
const rem = Math.max(0, result.tool.remaining);
const max = Math.max(1, result.tool.max);
const ratio = rem / max;
const totalSegs = 10;
const filled = Math.round(ratio * totalSegs);
const bar = Array.from({ length: totalSegs })
.map((_, i) => (i < filled ? "█" : "░"))
.join("");
return `\nDurabilidad: [${bar}] ${rem}/${max}`;
};
const toolInfo = result.tool?.key
? `${formatItemLabel(
rewardItems.get(result.tool.key) ?? {
key: result.tool.key,
name: null,
icon: null,
},
{ fallbackIcon: "🎣" }
)}${
result.tool.broken
? " (rota)"
: ` (-${result.tool.durabilityDelta ?? 0} dur.)`
}`
? (() => {
const base = formatItemLabel(
rewardItems.get(result.tool.key) ?? {
key: result.tool.key,
name: null,
icon: null,
},
{ fallbackIcon: "🎣" }
);
if (result.tool.broken) return `${base} (agotada)${durabilityBar()}`;
if (result.tool.brokenInstance)
return `${base} (se rompió una instancia, quedan ${result.tool.instancesRemaining}) (-${result.tool.durabilityDelta ?? 0} dur.)${durabilityBar()}`;
const multi = result.tool.instancesRemaining && result.tool.instancesRemaining > 1 ? ` (x${result.tool.instancesRemaining})` : "";
return `${base}${multi} (-${result.tool.durabilityDelta ?? 0} dur.)${durabilityBar()}`;
})()
: "—";
const combatSummary = (() => {
if (!result.combat) return null;
const c = result.combat;
return `**Combate**\n• Mobs: ${c.mobs.length} | Derrotados: ${c.mobsDefeated}/${result.mobs.length}\n• Daño hecho: ${c.totalDamageDealt} | Daño recibido: ${c.totalDamageTaken}`;
})();
const blocks = [textBlock("# 🎣 Pesca")];
@@ -137,6 +162,10 @@ export const command: CommandMessage = {
blocks.push(textBlock(`**Recompensas**\n${rewardLines}`));
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(`**Mobs**\n${mobsLines}`));
if (combatSummary) {
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
blocks.push(textBlock(combatSummary));
}
// Añadir metadata del área
const metaBlocks = buildAreaMetadataBlocks(area);

View File

@@ -0,0 +1,93 @@
import type { CommandMessage } from "../../../core/types/commands";
import type Amayo from "../../../core/client";
import { getInventoryEntry } from "../../../game/economy/service";
import {
buildDisplay,
textBlock,
dividerBlock,
} from "../../../core/lib/componentsV2";
import { formatItemLabel, sendDisplayReply } from "./_helpers";
// Inspecciona la durabilidad de una herramienta (no apilable) mostrando barra.
function parseJSON<T>(v: unknown): T | null {
if (!v || typeof v !== "object") return null;
return v as T;
}
export const command: CommandMessage = {
name: "tool-info",
type: "message",
aliases: ["toolinfo", "herramienta", "inspectar", "inspeccionar"],
cooldown: 3,
description: "Muestra la durabilidad restante de una herramienta por su key.",
usage: "tool-info <itemKey>",
run: async (message, args, _client: Amayo) => {
const userId = message.author.id;
const guildId = message.guild!.id;
const key = args[0];
if (!key) {
await message.reply(
"⚠️ Debes indicar la key del item. Ej: `tool-info tool.pickaxe.basic`"
);
return;
}
try {
const { item, entry } = await getInventoryEntry(userId, guildId, key);
if (!entry || !item) {
await message.reply("❌ No tienes este ítem en tu inventario.");
return;
}
const props = parseJSON<any>(item.props) ?? {};
const breakable = props.breakable;
if (!breakable || breakable.enabled === false) {
await message.reply(" Este ítem no tiene durabilidad activa.");
return;
}
if (item.stackable) {
await message.reply(` Ítem apilable. Cantidad: ${entry.quantity}`);
return;
}
const state = parseJSON<any>(entry.state) ?? {};
const instances: any[] = Array.isArray(state.instances)
? state.instances
: [];
const max = Math.max(1, breakable.maxDurability ?? 1);
const label = formatItemLabel(
{ key: item.key, name: item.name, icon: item.icon },
{ fallbackIcon: "🛠️" }
);
const renderBar = (cur: number) => {
const ratio = cur / max;
const totalSegs = 20;
const filled = Math.round(ratio * totalSegs);
return Array.from({ length: totalSegs })
.map((_, i) => (i < filled ? "█" : "░"))
.join("");
};
const durLines = instances.length
? instances
.map((inst, idx) => {
const cur = Math.min(
Math.max(0, inst?.durability ?? max),
max
);
return `#${idx + 1} [${renderBar(cur)}] ${cur}/${max}`;
})
.join("\n")
: "(sin instancias)";
const blocks = [
textBlock("# 🔍 Herramienta"),
dividerBlock(),
textBlock(`**Item:** ${label}`),
textBlock(`Instancias: ${instances.length}`),
textBlock(durLines),
];
const accent = 0x95a5a6;
const display = buildDisplay(accent, blocks);
await sendDisplayReply(message, display);
} catch (e: any) {
await message.reply(`❌ No se pudo inspeccionar: ${e?.message ?? e}`);
}
},
};