feat: agregar barra de durabilidad y resumen de combate en comandos de mina, pelear y pescar; implementar comando para inspeccionar herramientas
This commit is contained in:
@@ -105,21 +105,52 @@ export const command: CommandMessage = {
|
||||
const mobsLines = result.mobs.length
|
||||
? result.mobs.map((m) => `• ${m}`).join("\n")
|
||||
: "• —";
|
||||
|
||||
const durabilityBar = () => {
|
||||
if (
|
||||
!result.tool ||
|
||||
result.tool.remaining == null ||
|
||||
result.tool.max == null
|
||||
)
|
||||
return "";
|
||||
const rem = Math.max(0, result.tool.remaining);
|
||||
const max = Math.max(1, result.tool.max);
|
||||
const ratio = rem / max;
|
||||
const totalSegs = 10;
|
||||
const filled = Math.round(ratio * totalSegs);
|
||||
const bar = Array.from({ length: totalSegs })
|
||||
.map((_, i) => (i < filled ? "█" : "░"))
|
||||
.join("");
|
||||
return `\nDurabilidad: [${bar}] ${rem}/${max}`;
|
||||
};
|
||||
|
||||
const toolInfo = result.tool?.key
|
||||
? `${formatItemLabel(
|
||||
rewardItems.get(result.tool.key) ?? {
|
||||
key: result.tool.key,
|
||||
name: null,
|
||||
icon: null,
|
||||
},
|
||||
{ fallbackIcon: "🔧" }
|
||||
)}${
|
||||
result.tool.broken
|
||||
? " (rota)"
|
||||
: ` (-${result.tool.durabilityDelta ?? 0} dur.)`
|
||||
}`
|
||||
? (() => {
|
||||
const base = formatItemLabel(
|
||||
rewardItems.get(result.tool.key) ?? {
|
||||
key: result.tool.key,
|
||||
name: null,
|
||||
icon: null,
|
||||
},
|
||||
{ fallbackIcon: "🔧" }
|
||||
);
|
||||
if (result.tool.broken) {
|
||||
return `${base} (agotada)${durabilityBar()}`;
|
||||
}
|
||||
if (result.tool.brokenInstance) {
|
||||
return `${base} (se rompió una instancia, quedan ${result.tool.instancesRemaining}) (-${result.tool.durabilityDelta ?? 0} dur.)${durabilityBar()}`;
|
||||
}
|
||||
const multi = result.tool.instancesRemaining && result.tool.instancesRemaining > 1 ? ` (x${result.tool.instancesRemaining})` : "";
|
||||
return `${base}${multi} (-${result.tool.durabilityDelta ?? 0} dur.)${durabilityBar()}`;
|
||||
})()
|
||||
: "—";
|
||||
|
||||
const combatSummary = (() => {
|
||||
if (!result.combat) return null;
|
||||
const c = result.combat;
|
||||
return `**Combate**\n• Mobs: ${c.mobs.length} | Derrotados: ${c.mobsDefeated}/${result.mobs.length}\n• Daño hecho: ${c.totalDamageDealt} | Daño recibido: ${c.totalDamageTaken}`;
|
||||
})();
|
||||
|
||||
const blocks = [textBlock("# ⛏️ Mina")];
|
||||
|
||||
if (globalNotice) {
|
||||
@@ -141,6 +172,10 @@ export const command: CommandMessage = {
|
||||
blocks.push(textBlock(`**Recompensas**\n${rewardLines}`));
|
||||
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
|
||||
blocks.push(textBlock(`**Mobs**\n${mobsLines}`));
|
||||
if (combatSummary) {
|
||||
blocks.push(dividerBlock({ divider: false, spacing: 1 }));
|
||||
blocks.push(textBlock(combatSummary));
|
||||
}
|
||||
|
||||
// Añadir metadata del área (imagen/descripcion) si existe
|
||||
const metaBlocks = buildAreaMetadataBlocks(area);
|
||||
|
||||
Reference in New Issue
Block a user