feat: Actualizar la lógica de verificación de bots en los servidores para manejar estados desconocidos
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@@ -1130,7 +1130,7 @@ export const server = createServer(
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if (url.pathname === "/dashboard" || url.pathname === "/dashboard/") {
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if (url.pathname === "/dashboard" || url.pathname === "/dashboard/") {
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// determine whether bot is in each guild (if we have a bot token)
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// determine whether bot is in each guild (if we have a bot token)
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try {
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try {
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const botToken = process.env.DISCORD_BOT_TOKEN;
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const botToken = process.env.TOKEN;
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if (botToken && Array.isArray(guilds) && guilds.length) {
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if (botToken && Array.isArray(guilds) && guilds.length) {
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await Promise.all(
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await Promise.all(
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guilds.map(async (g: any) => {
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guilds.map(async (g: any) => {
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@@ -1143,12 +1143,14 @@ export const server = createServer(
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);
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);
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g.botInGuild = check.ok;
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g.botInGuild = check.ok;
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} catch (e) {
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} catch (e) {
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g.botInGuild = false;
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// network or other error while checking; leave undefined so UI doesn't assume absence
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g.botInGuild = undefined;
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}
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}
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})
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})
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);
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);
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} else if (Array.isArray(guilds)) {
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} else {
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guilds.forEach((g: any) => (g.botInGuild = false));
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// No bot token available: do not assume the bot is absent in all guilds.
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// Leave `botInGuild` undefined so templates treat this as unknown state.
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}
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}
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} catch (err) {
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} catch (err) {
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// ignore
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// ignore
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