import { createOrUpdateMob, listMobs, getMob, deleteMob, ensureMobRepoUpToDate, } from "../src/game/mobs/admin"; async function run() { console.log("Ensuring repo up-to-date..."); await ensureMobRepoUpToDate(); const testMob = { key: "test.goblin", name: "Goblin Test", tier: 1, base: { hp: 12, attack: 3 }, } as any; console.log("Creating test mob..."); const created = await createOrUpdateMob(testMob); console.log("Created:", created.key); console.log("Listing mobs (sample):"); const all = await listMobs(); console.log(`Total mobs: ${all.length}`); console.log(all.map((m) => m.key).join(", ")); console.log("Fetching test.mob..."); const fetched = await getMob("test.goblin"); console.log("Fetched:", !!fetched, fetched ? fetched : "(no data)"); console.log("Deleting test mob..."); const deleted = await deleteMob("test.goblin"); console.log("Deleted?", deleted); } run().catch((e) => { console.error(e); process.exit(1); });