import type { CommandMessage } from '../../../core/types/commands'; import type Amayo from '../../../core/client'; import { runMinigame } from '../../../game/minigames/service'; import { resolveArea, getDefaultLevel, findBestToolKey } from './_helpers'; export const command: CommandMessage = { name: 'pelear', type: 'message', aliases: ['fight','arena'], cooldown: 8, description: 'Entra a la arena y pelea (usa espada si está disponible).', usage: 'pelear [nivel] [toolKey] (ej: pelear 1 weapon.sword.iron)', run: async (message, args, _client: Amayo) => { const userId = message.author.id; const guildId = message.guild!.id; const areaKey = 'fight.arena'; const area = await resolveArea(guildId, areaKey); if (!area) { await message.reply('⚠️ Área de arena no configurada. Crea `gameArea` con key `fight.arena`.'); return; } const levelArg = args[0] && /^\d+$/.test(args[0]) ? parseInt(args[0], 10) : null; const providedTool = args.find((a) => a && !/^\d+$/.test(a)); const level = levelArg ?? await getDefaultLevel(userId, guildId, area.id); const toolKey = providedTool ?? await findBestToolKey(userId, guildId, 'sword'); try { const result = await runMinigame(userId, guildId, areaKey, level, { toolKey: toolKey ?? undefined }); const rewards = result.rewards.map(r => r.type === 'coins' ? `🪙 +${r.amount}` : `🎁 ${r.itemKey} x${r.qty}`).join(' · ') || '—'; const mobs = result.mobs.length ? result.mobs.join(', ') : '—'; const toolInfo = result.tool?.key ? `🗡️ ${result.tool.key}${result.tool.broken ? ' (rota)' : ` (-${result.tool.durabilityDelta} dur.)`}` : '—'; await message.reply(`⚔️ Arena (nivel ${level}) Recompensas: ${rewards} Enemigos: ${mobs} Arma: ${toolInfo}`); } catch (e: any) { await message.reply(`❌ No se pudo pelear: ${e?.message ?? e}`); } } };