import { initializeMobRepository, getMobInstance, listMobKeys, } from "../src/game/mobs/mobData"; async function run() { console.log("Initializing mob repository..."); await initializeMobRepository(); console.log("Available mob keys:", listMobKeys()); const inst = getMobInstance("slime.green", 3); console.log("Sample slime.green @ lvl3 ->", inst); } run().catch((e) => { console.error(e); process.exit(1); });