- Introduced NGINX setup instructions for hosting the frontend application.
- Added detailed personalization steps for customizing the AmayoWeb landing page.
- Created a quickstart guide for rapid deployment and development setup.
- Included troubleshooting documentation for frontend loading issues.
- Provided VPS setup commands for configuring NGINX and deploying the application.
- Agregar selector de directorio multi-OS con validación y persistencia
- Implementar preview en tiempo real del código generado en CommandCreator y EventCreator
- Activar TypeScript strict mode y añadir snippets nativos para mejorar la experiencia de desarrollo
- Crear documentación detallada sobre las nuevas funcionalidades y cambios realizados
- Actualizar README con instrucciones de uso y solución de problemas comunes
- Modificar archivos clave para integrar las nuevas características y mejorar la usabilidad
feat: Add new commands for Discord bot
- Implemented "Everyone" command that replies to the user when executed.
- Added "sdfsdfsdf" command with an alias "dfsf" that also replies to the user.
- Enhanced the command structure with type definitions for better type safety.
- Added feature flag helpers and decorators for easy usage in commands.
- Created a feature flag service for managing flags, including initialization, caching, and evaluation strategies.
- Implemented a loader to initialize the feature flag service on bot startup.
- Defined types for feature flags, including configurations, contexts, evaluations, and statistics.
- Provided examples of feature flag usage in commands, demonstrating various patterns such as A/B testing, gradual rollouts, and access control.
- Implemented `findMobDependencies.ts` to identify foreign key constraints referencing the Mob table and log dependent rows.
- Created `fullServerSetup.ts` for idempotent server setup, including economy items, item recipes, game areas, mobs, and optional demo mob attacks.
- Developed `removeInvalidMobsWithDeps.ts` to delete invalid mobs and their dependencies, backing up affected scheduled mob attacks.
- Added unit tests in `testMobUnit.ts` and `mob.test.ts` for mob functionality, including stats computation and instance retrieval.
- Introduced reward modification tests in `testRewardMods.ts` and `rewardMods.unit.ts` to validate drop selection and coin multiplier behavior.
- Enhanced command handling for mob deletion in `mobDelete.ts` and setup examples in `setup.ts`, ensuring proper permissions and feedback.
- Created utility functions in `testHelpers.ts` for deterministic drop selection from mob definitions.
- Actualización de estilos CSS en pixel-sections.css para reflejar una paleta de colores suave de Halloween, incluyendo cambios en gradientes, bordes y sombras.
- Modificación de elementos en index.ejs para incluir decoraciones de Halloween como calabazas y fantasmas.
- Ajustes en layout.ejs y navbar.ejs para incorporar iconos y tooltips relacionados con Halloween.
- Creación de un nuevo archivo README para documentar los cambios y la nueva paleta de colores.
- Updated database schema to set stackable items as non-stackable.
- Implemented migration script to convert existing stackable items to instances with durability.
- Fixed combat logic to ensure players lose if no weapon is equipped.
- Added admin commands for inventory debugging and resetting.
- Enhanced item display to show durability instead of quantity.
- Conducted thorough testing and validation of changes.
- Introduced separation between `tool` (for gathering) and `weaponTool` (for combat) in minigames.
- Adjusted durability reduction logic to apply a 50% reduction for weapons used in combat to prevent instant breakage.
- Updated `RunResult` type to include `weaponTool` information.
- Enhanced `runMinigame` logic to handle weapon degradation during combat scenarios.
- Updated user commands to reflect both tool and weapon durability in outputs.
- Modified scheduled mob attacks to respect the new durability system.
- Added comprehensive documentation on the new dual durability feature and its implications for gameplay balance.
- Created README.md for static site documentation, detailing features, structure, local usage, and Heroku deployment.
- Added RESUMEN_CAMBIOS.md summarizing critical bug fixes, command updates, and documentation enhancements.
- Introduced SUGERENCIAS_Y_MEJORAS.md with a thorough analysis of the project, new feature suggestions, and technical improvements.